ELEMENTARY:
Key Leadership Understanding
Math/Science Concepts Applicable
Addition
Equipment/Logistics
Four
dice for every group of participants
Group
list
Recorder
of group scores
Time Required
As
long as it takes for the first group to reach a total of 100
Game Objective
Be
the group to find the fastest way to reach 100 with a pair of dice each
Group Size
Any
number about two (but preferably less than 10).
Procedure
Group
participants in teams of two to four. Each participant takes turns tossing the
dice and adding the total of both dice. The score the participant gets is the
total for that round. Each score is added to the earlier score. The game is
over when a team reaches a predetermined score of 100.
Possible Variations
Why
restrict the players to just addition? You may get the players to make use of
multiplication, division, and subtraction with the values they generate with
the dice. Get them to think carefully with their values before they calculate.
Alternatively, the predetermined score can be altered.
Process
What
difficulties did you face as a group? What feelings did you experience when you
failed to reach 100/ exceeded 100?
Who
was the leader among the group? Would having a leader help in the process?
Practical Application
What
do you think are the important elements of teamwork?
What
are we doing to build team unity and confidence?
What
takes us so long to recognize the true extent of our problems?

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